Star Wars Galaxies Structures Guide

Placing and Designing Buildings in SWG

© Shawn Landis

A Frank Lloyd Wright House, Wikimedia Commons, Public Domain
Building structures in Star Wars Galaxies is simple, but getting to the height of the profession as a structures trader is not an easy task.

Star Wars Galaxies traders can choose to specialize in making structures. This allows them to make wonderous buildings and star ships. Like many other areas of the game, getting to the highest level with a structures trader is a function of putting in the time necessary to do the grinding and making sure the player has the right materials.

Before becoming the equivalent of Frank Lloyd Wright in the Star Wars Galaxies universe, a player must acquire the knowledge necessary to become a great architect. With the possible exception of Second Life, few mmorpgs require a player to have any real world skill in this area.

Beginning as a Structures Traders in Star Wars Galaxies

If a player elects not to go through the tutorial, he starts as a pre-novice trader and has to do some additional grinding. Before a person with the knowledge to make structures can build anything, however, he must gain materials. This is an easy process as it taks only the first few expertise points in the surveying skill. If a player does not wish to have his character do this, he is free to have other characters find the materials for him or buy them from the stores and auction houses found throughout the worlds of the galaxy.

Structures traders must also have the power to build their resources, which can be generated from windmills. The materials necessary will be supplied by the blueprints necessary to make the items, but in order to raise the skill a character must use it. This is not a really a surprise as all mmorpgs require this.

What to Grind to Level Structures Quickly

The best news for the Star Wars Galaxies structures trader is that years of schooling are not necessary to become a suitable architect. If the player is more interested in desinging X-Wings, Tie Fighters, or YT-1300 freighters that are as heavily modified as the Millennium Falcon, he does not need to undergo a lengthy apprenticeship. Once he has the materials, he must go to a crafting station and start the machine up. What follows is a suggested list of items to make, taken from a trader's guide on the Star Wars Galaxies forums. When an item becomes trivial, the player should move on to the next item on the list.

The Advantages of Being a Structures Trader

Players always need new and more poweful ships, or they want bigger or more homes to increase their perceived status amongst other players. The skilled Star Wars Galaxies structures trader can supply these needs and make a tidy profit for himself. No architect is really in it for the money though, are they? It is all about art for them.

Resources:

Star Wars Galaxies Trader Guide

Star Wars Galaxies Droid Engineering Guide


The copyright of the article Star Wars Galaxies Structures Guide in Online Games is owned by Shawn Landis. Permission to republish Star Wars Galaxies Structures Guide in print or online must be granted by the author in writing.


A Frank Lloyd Wright House, Wikimedia Commons, Public Domain
       



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